Now in its fourth year of existence, the MotoGP™ eSport Championship continues to expend in new an innovative ways. As well as having an increased format, the series adds an extra branch to its ranks for 2020: the Rising Stars Series.
Just as Dorna's junior racing programmes (the Red Bull Rookies Cup, the FIM Junior World Championship, Asia Talent Cup, the British Talent Cup, the Northern Talent Cup) aim to promote young talent to the pinnacle of the sport, the Rising Stars Series aims to do the same in the rapidly growing eSports world.
This programme is the first of its kind in MotoGp™ eSports and will consist of four Online Challenges separated by three World Regions (the Americas, Europe and Africa, Asia and Oceania) as well as three Online Regional Finals, with one per region.
The Rising Stars Series is comprised of two phases: the Online Regional Challenges and Online Regional Finals.
First of all, the Online Regional Challenges (Qualifiers) will be disputed in time attack mode and the gamers who achieve the fastest lap times will be awarded points. Only the fastest lap times will count and gamers will be awarded points depending on their position in the final classification at the end of each Challenge.
The Online Regional Finals will comprise of just one race for each region with eleven gamers in each race. The Online Regional Finals will be online based and disputed on the PC. These three races will be held on different circuits from the initial 2020 MotoGP calendar.
The winners of the Online Regional Finals (1 race per region) will be awarded with a place in the 2021 MotoGP Esport Pro Draft.
The four Challenges will run from June to August, with gamers tasked with posting the quickest lap times at four different layouts with four different machines.
Gamers will be divided into three categories, depending on their location, These three are the Americas (North and South), Europe and Africa, and finally Asia and Oceania.
Similar to this year's MotoGp™ eSports Pro Draft, the eleven players who have the most points after the fourth and final Challenge will be classified for the Online Regional Finals.
There will be elevent qualifiers per region, meaning a total of 33 gamers will be classified for the Online Regional Finals (11 from the Americas, 11 from Europe and Africa, 11 from Asia and Oceania).
For a more detailed information please check the following Terms of participationTerms of participation