Save the date: MotoGP™24 is coming! The official MotoGP™ videogame from Milestone, featuring all the official riders and tracks of the 2024 season for MotoGP™, Moto2™ and Moto3™, as well as the FIM Enel MotoE™ World Championship, will be available on May 2, 2024, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, and Steam.
Aiming to deliver an experience that mirrors the emotions of real-life racing, the series continues to add some of the features most frequently requested by the community. Following the introduction of Dynamic Weather and the Flag-to-Flag races last year, MotoGP™24 will get players even closer to real competition through the addition of the Riders Market, MotoGP™ Stewards, new "Adaptive Difficulty" system, AI and physics updates and new multiplayer mode LiveGP Championships*.
RIDERS MARKET
Marc Marquez's move from the Repsol Honda Team to the Independent Gresini Racing MotoGP™ Team, riding a Ducati, was a seismic move in MotoGP™. From now on such twists and turns can also play out in the official videogame thanks to the new Riders Market, which opens up endless possibilities for riders to move to other teams. That means every season will start with a different roster, and players will not only compete to win races and championships but also to find a new seat or retain their current one. Likes and replies on the fictional Social Network will even fuel rumours about possible rider transfers.
MotoGP™ STEWARDS
The new MotoGP™ Stewards will be responsible for monitoring the race and any timed session during the weekend, penalising riders and AI alike based on their behaviour on the track. From simple Warnings to Long Lap or Time Penalties, as well as Let Pass orders in case of unfair overtaking up to cancelled qualifying times, both players and AI will incur penalties if they break the rules. Irresponsible riding will even have greater consequences on rivalries with other riders.
The Riders Market and the Stewards provide players with the most dynamic career mode developed in a MotoGP™ game, complementing the new design introduced in the previous chapter.
PUTTING THE PLAYER FIRST
Most importantly of all, Milestone’s commitment to giving every fan the best playing experience has led to the introduction of a new "Adaptive Difficulty" system. The system dynamically adjusts the difficulty of opponents based on the player's performance, tailoring the game difficulty to each player’s skills. From beginners to pros, MotoGP™24 offers a great gameplay experience to everybody.
BETTER GAMEPLAY THAN EVER
AI and physics will also offer substantial improvements. The AI has been refined to replicate the real riders’ approach to racing. Former World Champions will leverage their experience, waiting before striking with the winning overtake. Rookies will be out to prove themselves from the off. In terms of game physics, a new electronic tuning system has been designed to better manage corner entry and exit, improving power delivery to control rear wheel slip and the bike's tendency to wheelie. Another important aspect is tyre management, which has been revised to ensure the performance of all tyre compounds on various tracks while maintaining a distinct feel for each tyre.
NEW MULTIPLAYER MODE
The online section of MotoGP™24 will also be enriched with LiveGP Championships*, a new multiplayer mode conceived for the most competitive players. These are seasons composed of a certain number of LiveGPs; players will be challenged to climb the overall Championship leaderboard by scoring points at each LiveGP they attend. Cross-play** will also allow fans to hit the track and compete regardless of their platform and console generation, right from day one. Moreover, the 2-player local split-screen is confirmed for PlayStation, Xbox, and Steam versions to allow side-by-side challenges with friends.
Finally, through four powerful editors for helmets, stickers, racing numbers, and butt patches players will be able to unleash their imagination and share their creations online***, also available cross-platform.